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livestream

Self Hosting Your Game

Many games being created in with AI are bypassing Steam entirely and choosing to self host. While this method is empowering to the developer who can see higher returns on revenue, it comes with own draw backs. This session will teach how how to host a game on your own website.

Traditionally, games were distribute through an "app store". The most popular ones are:

  • Steam
  • Epic
  • Apple
  • Android

Yet there been a shift in game developement, where most games use a library called ThreeJS, which produces a of browser games, that be distributed online without an app store. Developers have startto put games on their own websites.

Hosting a game on your website has significiant from first party data, accurate attribution, and no steep store fees. It also has the drawback of having to host on your own, especially around user acquistion and scale. This talk will cover both for web game release.

Meet the people

Session speakers

Learn more about the person leading this session.

Devin Dixon

Speaker

CEO · Glitch

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