Remember when logging on meant checking on your pet, hunting for a shop restock, discovering a strange new item, and seeing who had replied to your forum post? Sensipets is built around that feeling: a virtual world made from small rituals, shared discoveries, and collections that develop stories of their own.
Adopt, raise, and customize virtual pets while exploring a growing world of regions, characters, shops, requests, events, and secrets. Tend a garden on real-time growth cycles, cast for fish, discover cooking recipes, play an expanding collection of mini-games, read collectible books, research magical familiars, and enter community contests.
Items connect nearly every part of the experience. Collect them, use them, display them, trade directly with other players, bid in Frostbid Auctions, or stock your own storefront. Rotating shops, town requests, discoveries, and player activity create changing demand inside a shared economy.
Sensipets is currently in open beta and is being built alongside its community. AI is used openly as a human-directed collaborator across programming, artwork, in-game assets, lore, music, sound, and testing. Player feedback, project-specific creative standards, and human review determine what ultimately becomes part of the world.
Festival Q&A
- What Do You Use AI For In Game Development?
- Artwork (capsule art, cover art, website artwork, etc), AI NPCs Actions, Asset Creation (tiles, textures, graphics, pixels, in-game assets, etc), Testing/Debugging, Story/Lore, Programming, Marketing, Voices, In-Game Interactions Based On User Input
